Post: [Release] Multi RPC - Remote Procedure Calls Library (v1.03)
04-28-2014, 05:19 PM #1
seb5594
Proud Former Admin
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU Members,

Today, I'm releasing my 'Multi RPC' Library for Call of Duty Modern Warfare 2 - Ghosts!
This Library might be very usefull for you if you create Tools in C# or C++ Smile
I might add more Games to it if ppl want it, that's not the problem. Atm it is supported only for Target Manager API (Debugging consoles, DEX).

Requirements to use this Library
- Target Manager installed
- Debugging Console (FW 4.21+)
- Some coding knowledge in C# or C++
- Visual Studio 2010

What Games support Multi RPC?
- CoD Modern Warfare 2 (1.14)
- CoD Black Ops 1 (1.13)
- CoD Modern Warfare 3 (1.24)
- CoD Black Ops 2 ( 1.18 )
- CoD Ghosts (1.13)

Only Multiplayer so far!
I might add SP/ZM too.


You need the DLL in the same directory with the Application, you cannot merge it with a C# App, only with a C++ App (with ThemIDA as example).

You can find everything you will need in the Download! (C++ and C# Example's with all Imports)
Please keep in mind to Connect and Attach In-Game, because it is using the FPS Function! You can also rewrite some functions to add Checks (cl_ingame in CoD as example) before you enable the RPC!

To everyone who is trying to get the Source Code of it
I wish you good luck with getting this source, this Library is completly written in C++ (Native) tears

This Library does not use ANY Sony Code! (Means completly legal)

Changelog
    
v1.03 - Updated for Ghosts 1.13
v1.02 - Updated for Ghosts 1.12 and BO2 1.17
v1.01 - Updated for Ghosts 1.11
v1.00 - Initial Release



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Just a Screen how the Example App looks (C#, MFC Example is similar)

You must login or register to view this content.
(Download Contains a C# and C++ (MFC) Project)

The C++ Project is abit weird, if any problems occour please create a new MFC Project and just put my stuff in it. Vezahh confirmed it would work Smile
Anyways here are the C++ Functions if you don't want to use MFC.

You must login or register to view this content.

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Credits
seb5594 - Developing this DLL and all C#/C++ Funcs for this DLL
ItsLollo1000 - Tested some stuff for me and helped with porting of some stuff from C++ to C#
milky444 - Helped with a TMAPI Import Func and tested the DLL in C++
Choco - Concept of his MW3 RPC with Pointer Funcs
Enstone - For his Release how to RTE via C++
Last edited by seb5594 ; 06-08-2014 at 07:39 PM. Reason: Update

The following 53 users say thank you to seb5594 for this useful post:

:HIGH:, Nana, Kappa, RawDog2002, br0wniiez, Choco, Cien, EdiTzZ, FourzerotwoFAILS, FusionIsDaName, Gemi, HackersForHire, Harry12345789, JLM, iiro, Im Not Boobdidas, ImAzazel, iMoDz-Baptiste, ItsLollo1000, iAmRishi, ResistTheJamsha, Joel, jwm614, KareraHekku, KranK, Loxy, Mango_Knife, MegaMister, milky4444, NickBeHaxing, John, Notorious, Obris, xProvXKiller, RatchetBooty, ResistTheMoon, RouletteBoi, Shark, Sirprizer, SnaY, Sticky, Suss101, Swiss, Taylors Bish, ThePaaqoHD, vAerox9, VezahMoDz, xBeaTzMoDz, Fatality, xHostModer, xkoeckiiej
06-05-2014, 09:29 PM #38
seb5594
Proud Former Admin
Originally posted by boss2314 View Post
I believe Black Ops 2 is on 1.18 update? Smile

Yes it is :p
Originally posted by primetime43 View Post
Im not waiting for it, just thought that if its a sticky, its deserves to be updated.


Ofcourse it does. But i mean ghosts update just came out no one cares if i update 1 or 3 days after update since no one is using it for ghosts ^^
06-08-2014, 06:42 PM #39
Originally posted by seb5594 View Post
Hey NGU Members,

Today, I'm releasing my 'Multi RPC' Library for Call of Duty Modern Warfare 2 - Ghosts!
This Library might be very usefull for you if you create Tools in C# or C++ Smile
I might add more Games to it if ppl want it, that's not the problem. Atm it is supported only for Target Manager API (Debugging consoles, DEX).

Requirements to use this Library
- Target Manager installed
- Debugging Console (FW 4.21+)
- Some coding knowledge in C# or C++
- Visual Studio 2010

What Games support Multi RPC?
- CoD Modern Warfare 2 (1.14)
- CoD Black Ops 1 (1.13)
- CoD Modern Warfare 3 (1.24)
- CoD Black Ops 2 (1.17)
- CoD Ghosts (1.13)

Only Multiplayer so far!
I might add SP/ZM too.


You need the DLL in the same directory with the Application, you cannot merge it with a C# App, only with a C++ App (with ThemIDA as example).

You can find everything you will need in the Download! (C++ and C# Example's with all Imports)
Please keep in mind to Connect and Attach In-Game, because it is using the FPS Function! You can also rewrite some functions to add Checks (cl_ingame in CoD as example) before you enable the RPC!

To everyone who is trying to get the Source Code of it
I wish you good luck with getting this source, this Library is completly written in C++ (Native) tears

This Library does not use ANY Sony Code! (Means completly legal)

Changelog
    
v1.03 - Updated for Ghosts 1.13
v1.02 - Updated for Ghosts 1.12 and BO2 1.17
v1.01 - Updated for Ghosts 1.11
v1.00 - Initial Release



You must login or register to view this content.
Just a Screen how the Example App looks (C#, MFC Example is similar)

You must login or register to view this content.
(Download Contains a C# and C++ (MFC) Project)

The C++ Project is abit weird, if any problems occour please create a new MFC Project and just put my stuff in it. Vezahh confirmed it would work Smile
Anyways here are the C++ Functions if you don't want to use MFC.

You must login or register to view this content.

You must login or register to view this content.

Credits
seb5594 - Developing this DLL and all C#/C++ Funcs for this DLL
ItsLollo1000 - Tested some stuff for me and helped with porting of some stuff from C++ to C#
milky444 - Helped with a TMAPI Import Func and tested the DLL in C++
Choco - Concept of his MW3 RPC with Pointer Funcs
Enstone - For his Release how to RTE via C++


Are you going to update BO2? Or are the offsets the same for the 1.18 update? :think:
06-08-2014, 07:32 PM #40
seb5594
Proud Former Admin
Originally posted by YouViolateMe View Post
Are you going to update BO2? Or are the offsets the same for the 1.18 update? :think:


I have updated it for BO2 1.18 since it came out :p
06-08-2014, 08:10 PM #41
Originally posted by seb5594 View Post
I have updated it for BO2 1.18 since it came out :p


Da Real German Dev FTW tears
07-09-2014, 09:14 PM #42
RawDog2002
NextGenUpdate Elite
This is a beautiful release, thank you very much seb
07-10-2014, 12:48 PM #43
seb5594
Proud Former Admin
Originally posted by RawDog2002 View Post
This is a beautiful release, thank you very much seb


Thank your RawDog. Too sad i didn't seen someone using it yet in a public tool
07-11-2014, 09:32 AM #44
Rawdog :p


Envoyé de mon iPhone à l'aide de NGU
03-18-2016, 09:33 AM #45
Originally posted by seb5594 View Post
Hey NGU Members,

Today, I'm releasing my 'Multi RPC' Library for Call of Duty Modern Warfare 2 - Ghosts!
This Library might be very usefull for you if you create Tools in C# or C++ Smile
I might add more Games to it if ppl want it, that's not the problem. Atm it is supported only for Target Manager API (Debugging consoles, DEX).

Requirements to use this Library
- Target Manager installed
- Debugging Console (FW 4.21+)
- Some coding knowledge in C# or C++
- Visual Studio 2010

What Games support Multi RPC?
- CoD Modern Warfare 2 (1.14)
- CoD Black Ops 1 (1.13)
- CoD Modern Warfare 3 (1.24)
- CoD Black Ops 2 ( 1.18 )
- CoD Ghosts (1.13)

Only Multiplayer so far!
I might add SP/ZM too.


You need the DLL in the same directory with the Application, you cannot merge it with a C# App, only with a C++ App (with ThemIDA as example).

You can find everything you will need in the Download! (C++ and C# Example's with all Imports)
Please keep in mind to Connect and Attach In-Game, because it is using the FPS Function! You can also rewrite some functions to add Checks (cl_ingame in CoD as example) before you enable the RPC!

To everyone who is trying to get the Source Code of it
I wish you good luck with getting this source, this Library is completly written in C++ (Native) tears

This Library does not use ANY Sony Code! (Means completly legal)

Changelog
    
v1.03 - Updated for Ghosts 1.13
v1.02 - Updated for Ghosts 1.12 and BO2 1.17
v1.01 - Updated for Ghosts 1.11
v1.00 - Initial Release



You must login or register to view this content.
Just a Screen how the Example App looks (C#, MFC Example is similar)

You must login or register to view this content.
(Download Contains a C# and C++ (MFC) Project)

The C++ Project is abit weird, if any problems occour please create a new MFC Project and just put my stuff in it. Vezahh confirmed it would work Smile
Anyways here are the C++ Functions if you don't want to use MFC.

You must login or register to view this content.

You must login or register to view this content.

Credits
seb5594 - Developing this DLL and all C#/C++ Funcs for this DLL
ItsLollo1000 - Tested some stuff for me and helped with porting of some stuff from C++ to C#
milky444 - Helped with a TMAPI Import Func and tested the DLL in C++
Choco - Concept of his MW3 RPC with Pointer Funcs
Enstone - For his Release how to RTE via C++




As this thread is not up to date any more ! Can you release C++ RPC Class so we can update it by our self Please ?

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