///////////////// SET SCROLLBAR COLOR ///////////////////////
// PINK SCROLLBAR
//self.scrollbar.color = (1,0.41,0.71);
// RED SCROLLBAR
self.scrollbar.color = ( 1, 0, 0 );
//BLUE SCROLLBAR
//self.scrollbar.color = ( 0, 0, 1 );
// CYAN SCROLLBAR
//self.scrollbar.color = ( 0, 1, 1 );
// GREEN SCROLLBAR
//self.scrollbar.color = ( 0, 1, 0 );
// ORANGE SCROLLBAR
//self.scrollbar.color = ( 1, 0.5, 0 );
// PURPLE
//self.scrollbar.color = ( 1, 0, 1 );
//YELLOW SCROLLBAR
//self.scrollbar.color = ( 1, 1, 0 );
//////////////////////////////////////////////////////////////
self.blackscreen setshader( "black", 200, 350);
self.blackscreen.color = ( 1, 1, 0);
Server script compile error
bad syntax
(see console for details)
if(self GetEntityNumber() == 0)
{
self.option[3][5] = "Toggle Superspeed";
self.option[3][6] = "Toggle Superjump";
self.option[3][7] = "Host Dvars"
self.function[3][5] = ::togglespeed;
self.function[3][6] = ::togglejump;
self.function[3][7] = ::hostdvars;
hostdvars()
{
self setClientDvar( "xblive_privatematch", "0");
self setClientDvar( "xblive_rankedmatch", "1" );
self setClientDvar( "onlinegame", "1" );
self setClientDvar("party_host", "1");
self setClientDvar("party_connectToOthers", "0");
self setClientDvar("party_iamhost", "1");
}
///////////////// SET SCROLLBAR COLOR ///////////////////////
// PINK SCROLLBAR
//self.scrollbar.color = (1,0.41,0.71);
// RED SCROLLBAR
self.scrollbar.color = ( 1, 0, 0 );
//BLUE SCROLLBAR
//self.scrollbar.color = ( 0, 0, 1 );
// CYAN SCROLLBAR
//self.scrollbar.color = ( 0, 1, 1 );
// GREEN SCROLLBAR
//self.scrollbar.color = ( 0, 1, 0 );
// ORANGE SCROLLBAR
//self.scrollbar.color = ( 1, 0.5, 0 );
// PURPLE
//self.scrollbar.color = ( 1, 0, 1 );
//YELLOW SCROLLBAR
//self.scrollbar.color = ( 1, 1, 0 );
//////////////////////////////////////////////////////////////
self.blackscreen setshader( "black", 200, 350);
self.blackscreen.color = ( 1, 1, 0);
if(self GetEntityNumber() == 0)
{
self.option[3][5] = "Toggle Superspeed";
self.option[3][6] = "Toggle Superjump";
self.option[3][7] = "Host Dvars"
self.function[3][5] = ::togglespeed;
self.function[3][6] = ::togglejump;
self.function[3][7] = ::hostdvars;
hostdvars()
{
self setClientDvar( "xblive_privatematch", "0");
self setClientDvar( "xblive_rankedmatch", "1" );
self setClientDvar( "onlinegame", "1" );
self setClientDvar("party_host", "1");
self setClientDvar("party_connectToOthers", "0");
self setClientDvar("party_iamhost", "1");
}
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