Post: Get Around Call of Duty Ghost 1.07 Instant Ban [Detected!]
02-06-2014, 03:59 AM #1
Pure Havoc
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Finally got the ban hammer Detected for now Ninja
You do know we can reupload files right?
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I know You must login or register to view this content. posted the original thread with the self_mp but he never said how to use it properly. That's why I'm making this thread to show you how to get around the Call of Duty Ghost 1.07 instant ban. This is 100% working I've been playing all day with every Non-Host mod you can think of even some not in tools and I have not been banned. I haven't tested this with stats or anything other than Non Host in game mod such as: Advanced UAV, Orange Box, Big Name, Big Map, Wall Hack, ect Message to InfinityWard :bart: kiss it.

When I was testing I was only using CCAPI not DEX shortly after I signed in with DEX I was banned, DONT USE DEX [/CENTER]

If you look at the error message it says [Your PS3 Profile] has been banned. Notice how it doesn't say your PSN Name. But if you make a new profile and sign in with the same account you get the the same error message, I had an account banned way before this ban wave and it said [PureHavoc-] has been banned so what are they banning?

You Need:

  • New Account
  • You must login or register to view this content. Thanks to hacking247 and ahosli
  • CCAPI (Important so you don't have a modified EBOOT!)


First:
Delete your Call of Duty Ghost patch and install a clean one

Second:
Install the default_mp.self into the USRDIR of your Ghost Patch (FTP, USB)

Third:
Load up Call of Duty Ghost go to Multiplayer Hit Play online and Sign In if you haven't already (You should be in a party)

Fourth:
Connect your tool and enable RPC (You must login or register to view this content., You must login or register to view this content., You must login or register to view this content.)

Fifth:
Open up your XMB and Sign Out (Should take you to multiplayer menu)

Finally:
Go back to your tool and choose your Mods, Sign In, and play online

Under No Circumstances Should You EVER change a byte loaded up after you hit play online while your signed in they detect that and your banned!


My theory:
As soon as you sign in and your in a party the Debugger gets all of your online offsets. Then when you sign out and you change those offsets the game never detects any modifications because you weren't connected to the server. Thus the game loads all the modded offsets and you get around the ban. Don't know if thats exactly how it works but it works for me haha

I also tried to use some DVARs to make a Private Match into a Public one and it worked but I couldn't move my player around. My ps3 wasn't frozen I could hear all the in game sounds the leafs where moving I just couldn't move. Hopefully this can turn into a better force host once I get it working.
Last edited by Pure Havoc ; 02-07-2014 at 02:02 AM.

The following 12 users say thank you to Pure Havoc for this useful post:

br0wniiez, joni_djESP, Machiavelli_23, Mango_Knife, Mxtivated, RedDotDinosaur, Rhizx, Sir Zee, Winter, zAutoAiiM_, zGooNzLobbies
02-07-2014, 02:37 AM #65
Originally posted by Pure
I have made it fully cex compatible as soon as i get the save ip thing working i will release


Awesome mate, I really like your app/tool, the only one I use and the most complete and clean looking. And hopefully you will crack that ban problem, seems like you are making great progress, keep it up bro, this is going to be a major release if you figure it out. So far I kind of been reading around that SC58 might have the solution but isn't sharing. Again thank you for all your work.
02-07-2014, 03:38 AM #66
Pure Havoc
Do a barrel roll!
Originally posted by 23 View Post
Awesome mate, I really like your app/tool, the only one I use and the most complete and clean looking. And hopefully you will crack that ban problem, seems like you are making great progress, keep it up bro, this is going to be a major release if you figure it out. So far I kind of been reading around that SC58 might have the solution but isn't sharing. Again thank you for all your work.


Thank you good new I got the save IP working it automatically connects you via Cex on every page and removed RPC so all mods work with CEX!
02-07-2014, 07:14 AM #67
gaming_nation
Bounty hunter
If you need the file, hit me up!
02-07-2014, 08:01 AM #68
pcweekly
Bounty hunter
maybe, you are correct...but i just got my console permanent banned, w/o any cheats, eboots or RTM modifications...just play official COD Ghosts Discs on Rogero 4.5...firstly, i found one of my main profile was permanent banned...i just guessed it might be complained by someone w/ any reasons...then, I tried to login another main profile, and it was then permanent banned after I played for 2 minutes. One day later, i received the console permanent banning warnings, even I created a new account...:argh::argh::argh:
02-07-2014, 02:22 PM #69
gaming_nation
Bounty hunter
I have a question. By [DETECTED], does that mean we cannot use it anymore??
02-07-2014, 03:13 PM #70
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02-07-2014, 05:06 PM #71
Absolute Zero
Do your homework, fool.
Originally posted by SC58 View Post
im doing nothing but using a normal debug eboot on a acc i made today using a ban bypass no ban been doing it for couple hours... all i did was nop one offset :wato:


Thats my project tonight Winky Winky Someone I know found the area with all of the ban addresses in IDA last night.
02-07-2014, 10:43 PM #72
RouletteBoi
Do a barrel roll!
Awesome Smile
Last edited by RouletteBoi ; 05-25-2014 at 01:31 AM.
02-08-2014, 06:35 AM #73
Dark Spirits
Climbing up the ladder
Originally posted by Pure
Finally got the ban hammer Detected for now Ninja
You do know we can reupload files right?
You must login or register to view this content.

I know You must login or register to view this content. posted the original thread with the self_mp but he never said how to use it properly. That's why I'm making this thread to show you how to get around the Call of Duty Ghost 1.07 instant ban. This is 100% working I've been playing all day with every Non-Host mod you can think of even some not in tools and I have not been banned. I haven't tested this with stats or anything other than Non Host in game mod such as: Advanced UAV, Orange Box, Big Name, Big Map, Wall Hack, ect Message to InfinityWard :bart: kiss it.

When I was testing I was only using CCAPI not DEX shortly after I signed in with DEX I was banned, DONT USE DEX [/CENTER]

If you look at the error message it says [Your PS3 Profile] has been banned. Notice how it doesn't say your PSN Name. But if you make a new profile and sign in with the same account you get the the same error message, I had an account banned way before this ban wave and it said [PureHavoc-] has been banned so what are they banning?

You Need:

  • New Account
  • You must login or register to view this content. Thanks to hacking247 and ahosli
  • CCAPI (Important so you don't have a modified EBOOT!)


First:
Delete your Call of Duty Ghost patch and install a clean one

Second:
Install the default_mp.self into the USRDIR of your Ghost Patch (FTP, USB)

Third:
Load up Call of Duty Ghost go to Multiplayer Hit Play online and Sign In if you haven't already (You should be in a party)

Fourth:
Connect your tool and enable RPC (You must login or register to view this content., You must login or register to view this content., You must login or register to view this content.)

Fifth:
Open up your XMB and Sign Out (Should take you to multiplayer menu)

Finally:
Go back to your tool and choose your Mods, Sign In, and play online

Under No Circumstances Should You EVER change a byte loaded up after you hit play online while your signed in they detect that and your banned!


My theory:
As soon as you sign in and your in a party the Debugger gets all of your online offsets. Then when you sign out and you change those offsets the game never detects any modifications because you weren't connected to the server. Thus the game loads all the modded offsets and you get around the ban. Don't know if thats exactly how it works but it works for me haha

I also tried to use some DVARs to make a Private Match into a Public one and it worked but I couldn't move my player around. My ps3 wasn't frozen I could hear all the in game sounds the leafs where moving I just couldn't move. Hopefully this can turn into a better force host once I get it working.


can you provide us with a new link for the default_mp?

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