Originally posted by Wakita
i dont know if you are also looking to find a way to be able to mod again but i spend several hours messing arround with the cardata itself but no succes so far.
i also compared a save (only 1 onmoded car) from before the update and the same save after the update. the only difference i found was something about a 'primary key' but i didn't mess with it yet.
I didn't look into modding at all for a long time. I'm really just researching B-Spec stuff atm. But I've found some interesting facts about it that weren't mentioned in the picture (which has some wrong marks) of the B-Spec editing thread (the max values of braking/cornering/precision/mental/physical force are quite different). I've discovered the byte influencing the drivers dropping of force when he normally reaches the end of his career.
I think I will complete my research on it in the next two or three days. I wanted to check out some other stuff and finally determine when the career peaks. I'm really glad ramanujan disclosed the setup of suits and helmets in detail
Originally posted by Wakita
i had to update brute force to 4.2.9 to be able to decrypt GTA5 and it now have some issues. when i decrypt GT5 an dubbel klick on it, it shows me some decromprased files. that is a problem i'm gonna have to solve to be able to use brute properly.
I also updated BruteForce for GTA5
I also have some issues with it since then. Only help I can offer is, click on the upper selection again (where the savegame and its path are shown). BruteForce will happily decrypt and encrypt (all files) again after selecting the savegame again..