PS3 Library .NET
Make real time tools easily for DEX or CEX consoles !
A new version of PS3Lib is now published. This dll allow you to connect into .NET language your console with TMAPI(Target Manager API) or with CCAPI(Control Console API) this works on DEX/CEX.
You should use this version to use CCAPI 2.70 (released coming soon).
This DLL is compatible also with CCAPI 2.60 but not anymore with older version (like CCAPI 2.50).
The download link is at the bottom of the page. The executables are inside the package with two demo projects included for understand how to use the full DLL (each functions are commented).
- Support CCAPI v2.60+.
- Read/Write memory as 'double'.
- Read/Write memory as 'float' array.
- ArrayBuilder constructor overload.
- Some functions fixes.
An overload of the class ArrayBuilder has been added, you can now define directly the size of the array that you want get on the class, just look that exemple:
ArrayBuilder build = new ArrayBuilder(0x50); // Create automatically an array with 80 bytes (0x50).
build.Write.SetInt32(0, 1337); // We write random things inside for exemple.
PS3.SetMemory(offset, build.ToArray()); // New feature who allow you to return the build as an array of bytes.
New extensions are implemented, we can now write/read memory floats array and doubles:
double d = PS3.Extensions.ReadDouble(offset);
float fA = PS3.Extensions.ReadFloats(offset, length); // The second argument is the length of the array that we want get, exemple if we want the position XYZ of Call Of Duty we will put 3.
Some functions have been updated, like ReadString etc due to a bad code quality.
(Download the .zip who contain the dll, the demos and source)