Originally posted by PinKPanther1020
@Razerman: I noticed some other files in dev_hdd1, what do they control? Car Storage?
tmp_save_work.dat
Equivalent of GT6.1/GT6_1.1. It's a file that holds most of the settings/information in a save.
tmp_db_work.dat
Equivalent of GT6.2/GT6_1.2. Basically an SQLite database file which contains information like races done, paint chips, racing gear and what not.
tmp_garage_work.dat
Equivalent of GT6.3/GT6_1.3. It's the 3 sheets of car parameters for each car (You are editing those sheets in my editor).
game024.db
This is the tmp_db_work.dat file but I guess it's a temp file which is currently being processed or something.
garage024.dat
This is the tmp_garage_work.dat file but I guess it's a temp file which is currently being processed or something.
GT6.x files -> Version 1.00 of the game uses these.
GT6_1.x files -> Version 1.01 and higher uses these (money glitch fixed) files.
I recall modifying the tmp_save_work.dat and replacing it back to the PS3 but the game would just overwrite it. I don't know if after replacing, just clicking a save button (maybe rebooting after that) would've made the changes take affect. But I didn't bother testing that too much.
It might be that only
game024 and
garage024 are modifiable in real time. Haven't thoroughly tried anything else but the garage file which is modifiable in my editor.
Red-EyeX32 shared an example of decrypted save here:
You must login or register to view this content.
Unfortunately the download link is not working anymore. But I still had it in my PC so I re-uploaded it here:
You must login or register to view this content.
Originally posted by Hellcat
I wonder if the grip offset can be found within that file
Grip Multiplier is at 0x165 but I guess it's not working anymore in the latest updates. Though I recall it working in the 1.00 patch.