Hi, I made this tool for editing the garage portion of the GT6 (save) "a while" ago. It only works with the temporary garage file found from dev_hdd1 when the game is running (CFW only). I'm sharing this now because there has been some angry guys whining because they can't remove the bumbers. Well now you can!!
Text tutorial:
GT6 Save Editor for the files in dev_hdd1 (while game is running).
Take the garage024.dat -file from dev_hdd1 and place it in the "working_folder"
Open the editor and click File -> Open.
Double click the car that you want to edit.
Modify the hex codes as you wish.
Remember to click save even between changing sheets.
Click Save from the top left corner to apply changes for that car.
Click File -> Save.
Transfer the garage024.dat back to dev_hdd1.
Change to the car you just edited.
Profit!!!
Video tutorial:
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How to remove bumber, bonnet, etc...:
Carparameter offsets and bits (those 0x280 length blobs): You must login or register to view this content.
To remove a bonnet: Set 0x01B0 bits 4 & 5
To remove a bumber: Set 0x01B1 bits 5 & 6
To remove a wing: Set 0x01B1 bit and make sure wing code is 0xFFFFFFFF
Basically when you make two versions of the same part "applied" the game can't decide which one to put and puts nothing.
How to share and load a car (Version 1.0.2.0 and up):
1. Click Share Data
2. Adjust the Name, Description and Version accordingly. Doesn't really matter what they are, actual data sharing is still the same. It's just a helpful information about the car.
3. Click Copy Data and it copies the Base64 encoded JSON string to your clipboard for sharing. You must login or register to view this content.
1. Click Load Data
2. Paste the Base64 encoded string your found from online (NGU?) in the Data textbox.
3. Click Use Data and it will load the data to your currently opened car (automatically fixes the garage id).
4. Click save if you really want to save it. You must login or register to view this content.
How to use filters and sorting (Version 1.0.3.0 and up): Sorting -> Just click the headers, there are both ascending and descending sorting available.
Filters
Starts With -> Model name starts with the search string
Ends With -> Model name ends with the search string
WildCard -> Model name matches the "like" string (* -> zero or more of any character; ?one and only one any character)
are you able to add a keyboard sort of thing to your tool so we can type using are computers instead of using the ingame lobby keyboard ?
My tool isn't connected to PS3 in any way so unfortunately no :/. But can't you just connect your keyboard to your PS3:s USB port and type that way? I recall it working in GT5 so I'm pretty sure it works in GT6 as well.
Just had a thing crossing my mind while driving my Miata. When you buy a convertible ingame, it appears with it's roof retracted, but when you are driving it, the roof is there. Are the cars appearing in the car dealership different 3D models? Or it can be somehow "modified" thru the save?
Just had a thing crossing my mind while driving my Miata. When you buy a convertible ingame, it appears with it's roof retracted, but when you are driving it, the roof is there. Are the cars appearing in the car dealership different 3D models? Or it can be somehow "modified" thru the save?
Smart! I never thought about that! Probably deep inside the files
Originally posted by xNIGHTMAREM0DZx
oh btw whoevers interested it is possible to pop up and down cars pop up headlights individually only downside is 50% of the time you freeze :l
I know its a lot but, could you update the share cars option to have a database stored with peoples shared cars that they've uploaded from their tools, to something like a server/database for you to be able to download and apply?
I just think it'd be awesome to be able to download and apply cars instantly. Like i said i know it's a lot for such an old game, but that'd be so cool.