Post: Real Time Game Memory Modding
01-02-2013, 11:16 PM #1
D3cH
Zombie Cakes Maker
(adsbygoogle = window.adsbygoogle || []).push({}); Hello everyone!

First off I want to say special thanks to aerosoul94, we discovered this few months ago, we did alot of mods, and now this is the time for release!

Ok, so now I'll explain how to edit memory of PS3 games in real time.

Tools needed :

  • A PS3 with a DEX firmware
  • ProDG Target Manager and ProDG Debugger (they got leaked just google it)
  • make_fself.exe
  • The ELF file of the game you want to mod


/!\ - Your PS3 must be wired, it will not work if you're using WiFi - /!\

Ok first, start ProDG Target Manager and go on "Search For Targets" then press the refresh button to start scanning, if all is ok your PS3 should be detected, just right click on it and move it to "Debugging Station" group then double click on it, it will add your PS3 into your targets list.

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Now in your targets list, right click on your PS3 then choose "Connect", once your PS3 is connected you can start ProDG Debugger (if it's asking you to select a target then just select your PS3).
You will see a window called "Memory", that's in this window that you will edit the memory of the game you want.

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Ok now you need to make a fself (with make_fself.exe) of the ELF you want to edit memory, just go into cmd then put make_fself x.elf EBOOT.BIN where x is your ELF (it will create the EBOOT), once you have your file just put it in your PS3 in the right game folder.

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In ProDG Debugger you should see a process appear in the "Processes" window, right click on it then choose "Attach Process" then "Continue without symbols" now your process is attached and you can view memory, but when you attach it, ProDG pauses the process, you have to continue it, just go in ProDG Target Manager, expand the list of your PS3, go to "Kernel Explorer", highlight the process then press the "Continue" icon (you can also continue it with ProDG Debugger).

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Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.

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Here is a screen of how it looks like :

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Example of real time modding :



Enjoy your memory editing !! Smile
Last edited by D3cH ; 01-04-2013 at 06:02 PM.

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01-03-2013, 03:06 AM #29
SC58
Former Staff
You can easily switch CEX/DEX with Rebug REX firmwares.[/QUOTE]

can it be ofw dex or dex cfw can you link me to the dex firmware your using?
01-03-2013, 03:06 AM #30
6ixxy
Do a barrel roll!
What does real time memory editing exactly do? I'm a noob so please dont use those big huge words :(
01-03-2013, 03:07 AM #31
D3cH
Zombie Cakes Maker
Originally posted by Mr.Major View Post
Do they have a DEX firmware for 4.31?


I don't think so, maybe for real debugging stations, but not for retail console converted to DEX.

Originally posted by 6ixxy View Post
What does real time memory editing exactly do? I'm a noob so please dont use those big huge words :(


You must login or register to view this content. :p
Last edited by D3cH ; 01-03-2013 at 03:09 AM.
01-03-2013, 03:08 AM #32
SC58
Former Staff
Originally posted by iMCSx View Post
Sure , Check out my videos :



i can change the prestige in real time (it was just an exemple , i can mod everything.)


whats dex firmware are you using?
01-03-2013, 03:15 AM #33
Tustin
Balls of Steel
Originally posted by D3cH View Post
Hello everyone!

First off I want to say special thanks to aerosoul94, we discovered this few months ago, we did alot of mods, and now this is the time for release!

Ok, so now I'll explain how to edit memory of PS3 games in real time.

Tools needed :

  • A PS3 with a DEX firmware
  • ProDG Target Manager and ProDG Debugger (they got leaked just google it)
  • make_fself.exe
  • The ELF file of the game you want to mod


/!\ - Your PS3 must be wired, it will not work if you're using WiFi - /!\

Ok first, start ProDG Target Manager and go on "Search For Targets" then press the refresh button to start scanning, if all is ok your PS3 should be detected, just right click on it and move it to "Debugging Station" group then double click on it, it will add your PS3 into your targets list.

You must login or register to view this content.

You must login or register to view this content.

Now in your targets list, right click on your PS3 then choose "Connect", once your PS3 is connected you can start ProDG Debugger (if it's asking you to select a target then just select your PS3).
You will see a window called "Memory", that's in this window that you will edit the memory of the game you want.

You must login or register to view this content.

Ok now you need to make a fself (with make_fself.exe) of the ELF you want to edit memory, just go into cmd then put make_fself x.elf EBOOT.BIN where x is your ELF (it will create the EBOOT), once you have your file just put it in your PS3 in the right game folder.

In ProDG Debugger you should see a process appear in the "Processes" window, right click on it then choose "Attach Process" then "Continue without symbols" now your process is attached and you can view memory, but when you attach it, ProDG pauses the process, you have to continue it, just go in ProDG Target Manager, expand the list of your PS3, go to "Kernel Explorer", highlight the process then press the "Continue" icon (you can also continue it with ProDG Debugger).

You must login or register to view this content.

You must login or register to view this content.

Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.

You must login or register to view this content.

Here is a screen of how it looks like :

You must login or register to view this content.

Example of real time modding :



Enjoy your memory editing !! Smile

I cannot find my DEX console in ProDG debugger. I've connected/disconnected like 10 times already and it still doesn't show up. It connects and works just fine in the target manager. I can browse the file directory and load games but it just won't show up in the debugger.
01-03-2013, 03:21 AM #34
D3cH
Zombie Cakes Maker
Originally posted by Tustin View Post
I cannot find my DEX console in ProDG debugger. I've connected/disconnected like 10 times already and it still doesn't show up. It connects and works just fine in the target manager. I can browse the file directory and load games but it just won't show up in the debugger.


Have you made a fself?
01-03-2013, 03:22 AM #35
Default Avatar
WOLF
Guest
Wonder how long it takes to get this working on retail consoles. Pretty sweet find guys.
01-03-2013, 03:23 AM #36
Tustin
Balls of Steel
Originally posted by D3cH View Post
Have you made a fself?

Yes I have. I'm reinstalling it now so i'll try after that.
01-03-2013, 03:26 AM #37
SC58
Former Staff
Originally posted by XxWOLFxX View Post
Wonder how long it takes to get this working on retail consoles. Pretty sweet find guys.


good ? cause he says they had it months now soo im sure u got 2 be on dex but if it can be done on cex I don't want 2 go to dex cause im bout 2 do it lol

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