I try the X1 Goodwood Race many Times, but i don´t fast enough for Gold.
Ok that was at the Gamerelease, where i don´t have much experience with the now Gamephysics.
and i believe, a really big Issue is, that PD don´t say anything helpfull stuff about the Setting. Something like "Hey Community, we are follow your Diskussion about the Tireflex ingame. Tireflex are not implitated! Thanks and have fun with GT6. Your PD Team!" isn´t to much work for the PD Crew. I mean where is the fucking problem to do that?
By the Way, i set my BMW M3 ´07 new for Drifting. Good thing, i really can´t say which tyres makes more fin, CH or CW. Maybe i try CM later. The really Bad Thing is, on CH i a way much to fast for high Driftscores lol. I must learn to forced myself to drift slower. Cambersetting has a little bit Changend, from Tyretype to Tyretype and Drifting for Fun with rentrys and high Driftangles where the Counter delete the Score, or Scoredrifting. But on the Suspension i doesn´t need any changes for other Tyres.
What about the Rideheight?
You say the GTR GT3 stock setup is really good. I think the M3 GT2/3 Setup is really good to. But the Cars are on the Front completly down. Is there still enough space for a working Suspension or works the Suspension then only beetwen the tyres and the Chassis, like a solid axle rear end?
In GT5 with modding the Ridehigh, i only swapped a Racingssuspension with a range from 30, mostly +10 to -20, so i can change something on the Suspension ingame without delete the modding Ridehigh. When i slammed the Car completly Down, i has also the lowest point. i checked this in the HxD. So the 180SX is with lowest Ridehigh nearly the 180SX in GT5. For me it says, a completly slammed Car has still space for a working Suspension.
And makes it Sense in GT6, to set the Car at the same optical Height. A Silvia S14 or the GTR GT500 has with the same Ridehieght settings Dront/Rear a lower rearend. A little bit can be handled with the Camber setting, but not all. But with less ARB and more SR (and Coilover exbound) at the Rear, you don´t need really more space for the Suspension. And don´t forgot the Downforce, they produced extra weight on the Rear. I see on GTP, that the Downforce produced a Dynamic Rideheight. Nothing really new for me at all, i really sure about GT5 has this to. Same with the Front end, when its lower as the Rear with same Rideheight, like the BMW M3, Shelby GT500 ´11 and much more Cars.
I has only ABS1, because i on the DS3 and for me has the analogstick not enough way for beeing a Pro on the Breaks. Yes i know, a high Breakingskill is the Secret for fast laptimes in Racing, special you are a Leftfooder in real Live. I doesn´t would have a Steering Wheel. With a Steeringwheel in the Hands, i need a real car under the Ass. Without this intigration in the Car, i don´t feel what the Car is doing. This also the reason i played in Third Person, i must See what the Car does because i don´t feel it. The information they comes from the Steering are ok for the Frontaxle, but i can´t this translate also to the rear. So Bottom Line, i drive to much en real Life hahaha!
Edit: The Video is in Germany not available, fucking Youtube.
Last edited by
NtodaD ; 06-09-2014 at 02:35 PM.