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This thread isn't an exploit nor a hack, but I think this is the right section.
How did you get into modding Call of Duty games (any, not just COD4) and why?
Here's my story:
About the same time as hunter128 and TheUnkn0wn were hosting the only PS3 Challenge Lobbies, I started seeing videos of their mods and I really wanted to have them for myself :p Since the PSJB wasn't even out yet and I didn't know what I was doing, I started coding bypass mods for COD4. At first it was just little binds and a few dvars, but as I learned (Thanks to fourzerotwofails and Uk-Viiper) my codes started developing into mod menus and more complex bindings. I continued making codes for several months, eventually the PSJB came out and I started hosting modded lobbies. I always wanted to have my own patch, but I didn't know anything about any programming languages so I stuck to using whatever patches were available.
Right before update 1.12 went live on MW2, I started messing around with an old elitemossy patch and trying to edit it a little bit with a few new functions and text (I was a noob
kay: ). I had no idea what I was doing but somehow got it to work after about 10 tries. Once 1.12 came out I largely gave up on GSC but continued doing little CFG mods here and there for both MW2 and COD4.
When PSN went down around May, I went back to GSC and started editing Kbrizzle's tree patch a little bit. I actually added a few pretty big mods, not a big deal but it was to me at the time (Kbrizzle's functioning made no sense to me, but now I can understand most of it and it's beautiful :p).
I guess after a while I came to the COD4 section, and I just started picking stuff up a little bit at a time by looking at scripts other people were posting. I also started opening up some other people's patches just to study the scripts. Near the end of last year, I took one of Correy's menubases and started putting in some scripts and toying around with it. I kept messing around with his bases and I really started to get an understanding of how they worked. Eventually, IELIITEMODZX released his menu base and I started building off of that (my current patch is still building off of that original base he created). I kept studying and trying to understand other people's scripts, and that's how I got to where I am today
I still have a lot to learn, and I'd only consider myself to be a semi-decent GSC scripter, but looking back and seeing how far I've come was pretty cool to me.
So, what's your story? How did you get started on modding COD games, and how did you get to where you are today?